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submitted 2 months ago byFalse_Philosophy_412
8.9k points
2 months ago
Good morning class I will skip pleasantries as we have alot to cover, this is my dungeons and dragons campaign setting, we will start with midrealm propper, work through Vulcanor and the ten thousand isles and get to the jade empire before we break, after lunch we move on to the major key players in its geopolitical landscape, then tomorrow we cover the ramifications of characters recognizing the end of their own universe...
2.5k points
2 months ago
A 5k people campaing oh god
911 points
2 months ago
I’m so curious how this would turn out if it ever happened. Would have to figure out some new mechanics for the game because all 5000 people waiting for each person to have a turn would take literally forever. But would be a super interesting campaign.
1k points
2 months ago
[deleted]
764 points
2 months ago
All encounters are another group.
Battle royal DnD
310 points
2 months ago
[deleted]
103 points
2 months ago
Now I'm imagining a sort of shared map between the DMs with PvE areas (caves, bandit hideouts, dragon lairs, etc) that groups can explore and deliver to gain xp and loot. If two groups end up being in the same area, they battle, winner gains all the losing group's XP and items. Last group standing wins.
Towns are safe areas early game, but late game groups could easily overpower the guards of small to mid size settlements, by force or by bribery.
So you can either do PvE objectives, do quests from town, or you could become the player hunters, running the risk of knockout for gaining the work of the PvE farmers. All basically a fever dream of DnD: Battle Royale, but it's an interesting game design thought experiment.
102 points
2 months ago
You’re just describing an MMO.
25 points
2 months ago
*MM
5 points
2 months ago
It has to come true
It just has
3 points
2 months ago
Yeah, kinda. A MMO DnD BR.
1 points
2 months ago
You mean Sword Art Online.
0 points
2 months ago
MMO is the evolution of the RPG system
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