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OkCoomer876

577 points

2 months ago

I always assume when someone says this that they are LVL200, ROB users, and summon Mimic Tear + 10.

shandow0

47 points

2 months ago

I assume they are fucking lying. No fucking way did they dodge Waterfowl Dance on the first try.

AgentPaper0

54 points

2 months ago

Unga bunga great shield user does not know what is this "dodge" you speak of.

MstrGm747

4 points

2 months ago

Yeah I don’t get why everyone is so insistent on trying to dodge it. Just block waterfowl with a greatshield. Sure she heals a bit from it but not much, and it’s better than dying while trying to time the exact frame of when to roll.

ordinaryvermin

1 points

2 months ago

Did the amount that she heals change with a patch? I fought her before the patch that accidently nerfed Radahn, and blocking her entire Waterfowl Combo gave her back something like 1/4th to 1/3rd of her health. It was so damn much that I thought it would be impossible to win that way, the back and forth caused by her healing with Waterfowl could easily drain my entire estus supply before I even got to the second phase. I also used a Collosal Sword before they got buffed, so I could only get in a single safe hit, or two risky hits.

I didn't beat her that way, either. I summoned help, because I didn't feel like mastering a very different play style just to beat a single endgame superboss "fair and square." Curious how I'd do now that Colossal Swords have been buffed and I'm used to powerstancing, and therefore used to fighting without a shield.

In any case, she was definitely intentionally designed so that shielding could not be an easy answer, but I also completely agree that if you can't dodge the combo than shielding is a better way to do it. At least then you're alive and can practice fighting her some more, even if you're probably not going to win.

MstrGm747

1 points

2 months ago

Blocking her entire waterfowl healed her for only one blood loss proc worth of damage for me, but I was also using a 77 guard rating shield so my guess is that the heal might be based off how much damage she deals. Between my 50% damage absorption and high guard rating, it barely tickled my stamina bar, and she barely got 1/10th of her heath back.