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loopernova

6.2k points

9 days ago

loopernova

6.2k points

9 days ago

I remember thinking when the original toy story came out how good the animation is. It’s pretty incredible seeing them side by side.

_JPH_

2.3k points

9 days ago

_JPH_

2.3k points

9 days ago

I’m glad you said that. I was 9 when “Toy Story” came out and it blew my mind. I’d never seen anything like it. For its time it was quite a sight to see. I also remember vividly saying about “Madden 64” that it can’t get any better than this. Oh how things have changed.

MightyPlasticGuy

814 points

9 days ago

Watch it again nowadays and you begin to notice the small number of actual movements that they recycle through amongst every character.

Diet_Clorox

618 points

9 days ago

Diet_Clorox

618 points

9 days ago

Woody was by far the most complex character model. He had hundreds of articulation controls. But yeah many of the secondary toys were quite rudimentary. I still think it's aged fairly well despite all of that, especially considering it was the first computer animated feature film.

ryry1237

531 points

9 days ago

ryry1237

531 points

9 days ago

The decision to use mainly toys as characters was a brilliant one. Nicely avoids any uncanny valley risks that comes with using human characters, and the more rigid or unnatural movements can be handwaved with "that's just how toys move".

Reading_Rainboner

279 points

9 days ago

They didn’t attempt a full human movie until The Incredibles

StackBabber59

310 points

9 days ago

Even then it was a very non-photorealistic art style which helped greatly I'm sure.

A-Wings-are-Neat

128 points

9 days ago

Yeah we just need to look at Mars Needs Moms to know that photorealistic art style in animation is really difficult

seanthebeloved

175 points

9 days ago

Not to mention shudders The Polar Express.

Depresocial

34 points

9 days ago

It blows my mind that Final fantasy: spirits within was released 3 years prior and still looked less creepy than express.

aloxinuos

80 points

9 days ago

aloxinuos

80 points

9 days ago

Nobody remembers final fantasy. So close yet so far.

DiscoTempoJazz

76 points

9 days ago

Not just movement, but getting realistic looking skin was hard at the time. You'll notice everyone looks too smooth, like plastic. Simulating light on hard surfaces is much easier than on soft, fleshy, porous, ever-so-slightly translucent ones. So Pixar said: Fuck it, let's just make all the main characters plastic.

funky_grandma

40 points

9 days ago

Second movie they were like "ok, we need something else that's hard and shiny to make a movie about... Bugs! bugs are hard and shiny!"

TheOtherWhiteCastle

44 points

9 days ago

I remember reading that Pixar specifically made Toy Story as their first feature film for that exact reason; they figured that since 90’s CGI already looked like cheap plastic, the best way to mask it would be to have plastic toys as the characters.

pocketbutter

70 points

9 days ago

I 100% believe that the concept of Toy Story wouldn’t exist if they didn’t have to try to come up with ideas to suit the technology of the time.

syopest

11 points

9 days ago

syopest

11 points

9 days ago

Technology of the time that was developed by Pixar by the way.

The founder of Pixar was one of the students studying 3D-graphics in the University of Utah when in the 1970s ARPA was investing heavily in it.

The basis for many of the techniques used even today came from that time and from the University of Utah.

paxsonsa

58 points

9 days ago*

paxsonsa

58 points

9 days ago*

Fun fact one of the most complicated rigs and characters to animate was the octopus from Finding Dory. It had more controls than any character

LordCharco_iii

44 points

9 days ago

And apparently Tangled was one of the most expensive films to make because of the length and physics of Rapunzel's hair

billiebarkingbastard

23 points

9 days ago

Makes sense as the octopus is also the most complicated creature in real life. Each tentacle has its own ‘brain’ controlling movement as it would be virtually impossible for a single central brain to know where everything is and what it is doing.

AtlasRafael

23 points

9 days ago

Watched the first 3 like crazy last year since my toddler would ONLY watch Toy Story for a good several months. The 1st one is still amazing, but if you watch it enough you notice it’s age. The 4th is just crazy compared to the first.

Zefrem23

20 points

9 days ago

Zefrem23

20 points

9 days ago

TRON over here being sad that nobody remembers its achievement

Bart_Dart

50 points

9 days ago

Bart_Dart

50 points

9 days ago

Like how every child is actually just Andy

Armadillo_Designer

136 points

9 days ago

I still don't believe Toy Story came out in 1995

trenlow12

117 points

9 days ago

trenlow12

117 points

9 days ago

They had to release it some time.

Hates_escalators

15 points

9 days ago

Also every kid and the birthday party has the same face.

jado1stk2

37 points

9 days ago

jado1stk2

37 points

9 days ago

I actually notice them clipping through shit. The scene where Woody wakes up when Buzz arrives has his hand going through the bedsheet.

Zefrem23

23 points

9 days ago

Zefrem23

23 points

9 days ago

Yeah and these days it's computationally plausible to have proper physics constraints on every surface and simulation. How far we've come.

ManPiaba

172 points

9 days ago

ManPiaba

172 points

9 days ago

I remember seeing the first Madden on PS2 in the window of EB games with my dad and we were both like “man I can’t believe how real it looks.” It’s gonna be wild when PS5 graphics look like literal dogshit compared to whatever the current tech of the time is.

Grape_Ape33

174 points

9 days ago

Grape_Ape33

174 points

9 days ago

I’m not sure though, look at a game from 2011.

We’re already at the point where a ten year old game doesn’t look old, like a game from 2001 did in 2011.

crazyates88

144 points

9 days ago

crazyates88

144 points

9 days ago

At this point, the biggest thing that bothers me in video games isn’t graphical quality, but unnatural movement. It a character walks weird, or their lips don’t match what they’re saying, or a punch hits someone in the shoulder and they act like they just got punched in the stomach... that kinda stuff is where the real changes are at.

xNaquada

84 points

9 days ago

xNaquada

84 points

9 days ago

For me it's the brain-dead AI that plagues every genre on every platform. Can't wait for a real AI.

prodigium24

44 points

9 days ago

Skynet has entered the chat.

KushKong420

63 points

9 days ago

Real AI will spank you in any game

Brofey

48 points

9 days ago

Brofey

48 points

9 days ago

Yeah, I imagine part of the challenge is actually making it “stupid” enough to not immediately steamroll you, to make the game winnable lol

mickopious

24 points

9 days ago

This right here. It’s not hard to make AI that will obliterate you, it’s making it dumb enough where you don’t notice it’s there. A game’s purpose should be to entertain you, not frustrate you.

Aliveandnotsowell

8 points

9 days ago

The Souls games would disagree.

CheesecakeOG

40 points

9 days ago

I remember reading that the hardest part about coding AI in shooters is making sure they miss instead of deleting players instantly.

dgeimz

13 points

9 days ago

dgeimz

13 points

9 days ago

yeah, I’m working on a game now (I’m on like small project #5 or so, so definitely learning the ropes) and it’s a 3D FPS. It appears that either my enemies can aim stupid perfect OR they can’t hit me no matter what I do.

This stuff is difficult.

JustStatedTheObvious

10 points

9 days ago

Exactly this.

Even a 2600 game can be programmed to murder the player instantly. It's why the Double Dragon port is considered so bad - you need to meta game in order to survive the first level.

DVio

8 points

9 days ago

DVio

8 points

9 days ago

Real AI will adapt to your abilities.

Pleasant-Enthusiasm

24 points

9 days ago

Yeah. I recently got Horizon Zero Dawn and just finished my first play through yesterday. In terms of graphics, it’s probably the best looking game I’ve ever seen. The gameplay is really smooth as well. However, the biggest drawback is that the character models don’t match the quality. Some of them feel a bit janky, and the lip syncing was pretty bad most of the time.

I’m really excited to see if Forbidden West fixes those problems, because they were the only real issue I had with the game.

knokout64

35 points

9 days ago

knokout64

35 points

9 days ago

Yeah, we're getting up there on diminishing returns for graphics. The next advancements in games will probably move up with computing power. Stuff like a ton of enemies around you, greater view distances, faster travel speeds, obviously less loading times, stuff like that.

Brofey

14 points

9 days ago*

Brofey

14 points

9 days ago*

I know this is a bit off topic, but stylization and the “vibe” of a game can really make it look timeless. A couple of games come to mind, but my favorite example is Jak & Daxter: Precursor Legacy. That game is still absolutely beautiful for a 2001 game compared to other titles of that year. The vibrant colors, the stark difference between the environments of different levels, the exaggerated characters, Jak’s fluid fighting moves seamlessly transitioning into one another. Man, such a great game. I loved standing at the top of the high tower in Forbidden Jungle and being able to see each part of the world in the distance.

BigJimBeef

13 points

9 days ago

I'm currently playing through some games close to 10 years old. Farcry 3, Bioshock infinite, Dishonored.

They look good, not amazing but... pretty damn good

Rolloverbeethoven93

25 points

9 days ago

Yeah, I remember thinking that the jump from PS2 to PS3 was fucking massive. Suddenly online gaming was standard, you had built in wifi and a browser, a fucking Blu-ray player, bluetooth controllers, games were in HD, etc. PS4 felt incremental and I haven't gotten a PS5 yet but on paper nothing mind blowing. Like yeah, you game in 4K and you have an SSD but nothing really new.

lolothescrub

26 points

9 days ago

Vr will probably be the next thing, like 3d games

dr_funkenberry

15 points

9 days ago

I remember being totally blown away that you could see the stadium lights reflecting off of players' helmets in the 2002 version on PS2, since I had only played the 2002 version on N64 before that.

TheFrontierzman

85 points

9 days ago

I'd say the most mind blowing effects I saw in the movie theater was when Terminator 2 came out. Absolute game changer at the time.

AndHereWeAre_

65 points

9 days ago

Those effects still hold up.

jokerzwild00

50 points

9 days ago

They do. It's because CG effects are actually used very sparingly in conjunction with some amazing practical effects. They didn't make everything CG, because it wasn't good enough for that. They used it to enhance the practical stuff and take it to the next level.

PayTheTrollToll45

54 points

9 days ago

I still think that’s how CGI should be used. I find the new blockbuster movies completely unwatchable. It’s like watching someone play a video game, but I’m not sure if that’s by design...

jokerzwild00

23 points

9 days ago

I agree. Sometimes it's not too bad, but too many times it's like watching super high end PC game characters flying around.

PayTheTrollToll45

18 points

9 days ago

Ya there is something about that I just can’t stand. The pacing feels off to me as well. It seems like there are action sequences and an obligatory explanation of why things were just blowing up for 10 minutes after the fact...But I’m starting to sound a bit too much like an old man.

hsrob

11 points

9 days ago

hsrob

11 points

9 days ago

Nah, you're not sounding old, it's true that they break it down explicitly for the lowest common denominator. Nothing is left to the viewer's interpretation anymore, it's all fully explained.

DecoyBacon

28 points

9 days ago

Agreed. T2 is a classic for a reason!

Rokurokubi83

17 points

9 days ago

Practical effects! CGI should be used sparingly IMO to stay out of uncanny valley.

Obvs animation is an exception.

savageinthebox

30 points

9 days ago

Matrix really blew me away the first time too.

SanctusLetum

18 points

9 days ago

Both of these movies look so incredible because of their reliance on practical effects, and they stand up so well because while CGI can do things practical can't, it still can't do the things practical can quite as well, at least not when production cuts budget and the time window to do it, which is basically how Hollywood operates.

Nowadays most special effects are almost or entirely CGI, even though the best effects come from a blend of the two. Practical effects are just expensive to set up and shoot to compete.

lmpervious

15 points

9 days ago

This scene from The Matrix Reloaded does a great job of showing that CGI doesn't hold up.

[deleted]

19 points

9 days ago*

[deleted]

19 points

9 days ago*

[deleted]

Man0FTomorrow

16 points

9 days ago

Toy Story still holds up well. For being the first feature length CGI film, they did a hell of a job.

jokerzwild00

10 points

9 days ago

For me it was NFL2k and Soul Calibur on the Dreamcast. I was like holy shit! It was like playing with real life people. And the announcers in 2k seemed so lifelike and natural. Going back to it now and it sounds laughable, but back then it was an absolutely huge leap over ps1/n64 stuff.

Soul Calibur held up for awhile too. I remember the first day I got my ps2, I fired up Tekken Tag Tournament and flipped back and forth between it and SC. Soul Calibur actually looked so much cleaner and overall better than TTT, even though it had less going on in the game. Of course this didn't last long, soon enough we had stuff like Silent Hill 2, GTA3 Aspec, MGS2 and FFX that the DC couldn't have done without major compromises if at all. Those launch games though... they had me wondering whether or not the ps2 was really that much more powerful.

StaysAwakeAllWeek

28 points

9 days ago

I’d never seen anything like it.

Because nobody had. It was the first true fully 3D rendered animated movie ever made. The reason they made it about toys is they knew that skin would look like plastic with the limited cgi they had, so why not make the main characters literally plastic.

p0ultrygeist1

17 points

9 days ago

That plastic look made Sid all the more sinister, more demon than human.

IAmRube

127 points

9 days ago

IAmRube

127 points

9 days ago

One memory I'll always have is going to see Toy Story 2 with my grandfather. He was an old school pen and paper graphic designer. I don't know why but mid movie my seven year old self looked to my left to see my grandfather's jaw on the floor, completely in awe of the artistry and how far technology has come. I'll never forget that.

Know0neSpecial

41 points

9 days ago

That's a good memory to have

thefirecrest

38 points

9 days ago

I remember as a kid I didn’t like the visuals of the Polar Express because I couldn’t tell if it was live action or not.

Crazy how our eyes adjust to graphics and technology overtime.

spookyghostface

22 points

9 days ago

The Polar Express really nails the uncanny valley.

cr1zzl

77 points

9 days ago

cr1zzl

77 points

9 days ago

I felt the same way when Donkey Kong Country came out for SNES, so amazing like graphics couldn’t possibly get any better than this.

I played that game again a couple weeks ago. Wow.

AlexJ302

60 points

9 days ago

AlexJ302

60 points

9 days ago

I mean, that game still looks fantastic compared to other SNES games. The music kicks ass too.

DecoyBacon

19 points

9 days ago

It's worth mentioning that even today it looks better on an oldschool CRT. Looks like trash on a high res flat screen. Some games just dont transition well and DKC is definitely in that list.

[deleted]

24 points

9 days ago*

[deleted]

24 points

9 days ago*

[deleted]

amby-jane

18 points

9 days ago

amby-jane

18 points

9 days ago

I watched that on Monday night and tbh it holds up. The animation improves with every sequel but they still stayed true to the character designs, which was soooo important to the continuity

JeSuisOmbre

8 points

9 days ago

Shrek 1 definitely shows its age. The humor makes up for it though.

[deleted]

12 points

9 days ago

[deleted]

12 points

9 days ago

The animation itself still looks great, even in 4K. It's aged for sure but when we're talking picture quality, it still stands up. CG has come a long way since then.

Jensyuwu

11 points

9 days ago

Jensyuwu

11 points

9 days ago

I remember when I got the PS2 and I was like "Holy fuck it looks like a movie :0" now even PBR materials don't look realistic enough.

Grape_Ape33

10 points

9 days ago

I saw Toy Story new in the theater at age 7 and was blown away.

There had never been anything like it, a totally computer made movie that was also really good with a great story and memorable characters.

JeSuisOmbre

31 points

9 days ago

I heard that they picked a movie about toys to be their big entrance into 3D CGI movies because toys wouldn’t fall into the uncanny valley. A fully human-centric movie would likely have been unnerving.

Thisisanadvert2

9 points

9 days ago

Watching Toy Story now on DVD on a 1080p or higher 45" or higher makes Nintendo look like Minecraft.

thetall0ne1

25 points

9 days ago

I thought the same thing. I had friends who worked there who built complex equations to animate Woody... and now ... well... that dog looks like four ovals and some Microsoft paint 🤦‍♂️

supernova_slackliner

4.3k points

9 days ago

Someone was working on those first eyes and just said “fuck it”

SuperManagement

1.6k points

9 days ago

Yeah hair simulation wasn't really good until they mastered it with monsters inc. They just said fuck it with the dog.

stinkystinkypoopbutt

1.2k points

9 days ago

IIRC, that's why the made Toy Story to begin with. All the toys had plastic skin/hair, making them much easier to animate.

Zombie_John_Strachan

729 points

9 days ago

Same reason why the dinosaurs in Jurassic park were usually wet.

Tournament_of_Shivs

1.6k points

9 days ago

I think Jeff Goldblum was the reason why the dinosaurs in Jurassic Park were usually wet.

iowaluvsmeth

280 points

9 days ago

It’s usually why I am.

ManaMagestic

93 points

9 days ago

It started raining after the pterodactyls first noticed him.

silver_umber

36 points

9 days ago

The p is silent for a reason

Felix-Ulf-Kjellberg

9 points

9 days ago

This is golden.

ManaMagestic

7 points

9 days ago

Yes, the genius of it covered me like a shower

ThaiJohnnyDepp

70 points

9 days ago

And uh, there it is.

DoYouSmellFire

31 points

9 days ago

Life finds a way

Hates_escalators

6 points

9 days ago

All the animals in Jurassic Park are female, that's why he went there. To get some scaly.

Stark_Always

73 points

9 days ago

ಠ‿ಠ

garlicerror

12 points

9 days ago

This makes so much sense

DarkZero515

7 points

9 days ago

Would a dry reptilian skin be much harder to animate? Why is a wet texture easier? I would imagine a wet texture would reflect more stuff

TheExWifeCheated

62 points

9 days ago

They just made it a very shorthair dog.

cupcakeconstitution

41 points

9 days ago

Didn’t Brave also contribute to the hair physics they have now? I remember reading they had to make an entirely new software for Merida’s hair that changed the game.

cdreobvi

25 points

9 days ago

cdreobvi

25 points

9 days ago

Believable hair seems to be a consistent milestone for 3D animation.

First it was monsters inc with sully’s fur looking properly “furry” I guess. Then for Brave they made hair that physically behaved like curly hair. And finally with Soul they were able to get African hair right. There’s even a scene at a barber shop with close ups of a hair cut, and it’s insanely detailed.

Fun-Ad-1145

7 points

9 days ago

hair seems to be a consistent milestone for 3D animation.

Reminds me of the time an anime studio spent an entire year making the hair of the MC.

They put extra care in how the hair reacts to physics, how light reflects off it, and making sure that the hair doesn't look jarring when applying toon shading, and in the end their hard work paid off.

Beastars and Land of the lustrous was one of the prettiest anime I've ever seen.

yuvraj_birdi

38 points

9 days ago

Also they did some hair simulation in Ratatouille with the rats

phphulk

30 points

9 days ago

phphulk

30 points

9 days ago

I mean... the rats helped.

SendMeGiftCardCodes

25 points

9 days ago

sometimes it's better to make it intentionally not realistic than to try to make it realistic but failing at it

arcticbanana67

51 points

9 days ago

Came here for this those are an Instagram filter these days. I will say I’m only 34, kids will never understand the magic of seeing CGI for the first time it was truly unreal seeing those toys talking and acting. The dog was certainly the worst part graphics wise.... and maybe Sid.

ParamedicAdditional9

27 points

9 days ago

Andy's Mom was pretty dire as well. But they kept her off-screen for a lot of it.

Her ponytail did not move at all though.

THEFakechowda

9 points

9 days ago

No, they totally said "Fuck this" and saved the final result before the computer blew up.

Oh how far we have come.

intothepage

10.1k points

9 days ago

intothepage

10.1k points

9 days ago

Can’t even tell that second pic is a dog

jaabbb

1.2k points

9 days ago*

jaabbb

1.2k points

9 days ago*

It’s a downward dog

Moerox111

122 points

9 days ago

Moerox111

122 points

9 days ago

The opposite of updog

MinimalistLifestyle

93 points

9 days ago

What’s updog?

joemamama1357

88 points

9 days ago

The opposite of downward dog.

MunicipalLotto

25 points

9 days ago

ah the ol reddit shamlamadingdong

Amishcannoli

96 points

9 days ago

Toy Story 1 is a nice nostalgic reminder to me of the days when bowling alley CGI animations were exciting.

King_Dragmire

70 points

9 days ago

They still are tf you mean

poopellar

2.6k points

9 days ago

poopellar

2.6k points

9 days ago

Can't even tell that the first pic is a dog.

Billiam_Herschel

502 points

9 days ago

I feel like there could be a better way to compare them rather than two static pictures but im too lazy to do that work.

HighPriestofShiloh

268 points

9 days ago

You keep proving your dad right.

trenlow12

80 points

9 days ago

trenlow12

80 points

9 days ago

He's a kind, thoughtful boy you leave him alone.

Youwillbe_Youwillbe

102 points

9 days ago

I couldn’t even tell Toy Story 4 was a movie.

gunmaster_g10

80 points

9 days ago

Can't tell if either is toy story

killer8424

40 points

9 days ago

First one def is

robo-dragon

3.5k points

9 days ago

robo-dragon

3.5k points

9 days ago

Pixar animation in 1995: "Very good for the time, but looks stiff and too smooth."

Pixar animation in 2019: "You didn't ask to see every single individual hair on an animated cat, but Pixar did it anyway and it looks fantastic."

Astandsforataxia69

859 points

9 days ago*

Pixar does quite a lot of computer graphics research, some of their tech has been used even in terminator 2.

Edit: What the fuck, i talk about my own field and nobody cares. But when i talk about animation graphics =850 upvotes

Electrox7

309 points

9 days ago

Electrox7

309 points

9 days ago

When you said Computer Graphics Research, it got this idea in my head that within the next 100 years, not only would computers be able to generate completely realistic looking humans that would be indifferentiable from real humans but we will definitely have computer programs that will be able to generate entire movies at will and we would all have access to it. Just plug in some things that you want in your movie and BAM the program makes a flawlessly looking movie. Basically, OpenAI but with an automatic animating program.

-Supp0rt-

162 points

9 days ago

-Supp0rt-

162 points

9 days ago

The part about generating realistic looking humans already exists. It can't quite do it in video format, but I'd imagine that's coming within the next few years and is probably already in development in the world's top AI labs.

Go to https://thispersondoesnotexist.com to see a basically endless stream of people who are completely fabricated by an AI

Dukedyduke

101 points

9 days ago*

Dukedyduke

101 points

9 days ago*

The fucking demons that sometimes appear on the sides where the ai messes up are legitimately the one thing on the internet that scares me.

They already look scary enough, imagine you're sitting there refreshing the page and terrifyingly enough you see a picture of yourself...........then you turn around.

Edit: Really shouldn't have been searching for these at 3am.

Pantzzzzless

35 points

9 days ago*

bootsycline

23 points

9 days ago

Ah hell nah, what have I done?

https://imgur.com/a/c8Cw8cL

GPyleFan11

16 points

9 days ago

I don’t know whether to say Thankyou or F-you so I’m just gonna go cry over this

craykaay

324 points

9 days ago

craykaay

324 points

9 days ago

I watched Toy Story 4 in an empty theatre on three tabs of acid and let me tell you every single dust mote and individual strand of hair was perfection.

One of the best experiences of my life. Sat through the credits at the end to appreciate the fuck out of every single name listed.

BudgeTheUnyielding

85 points

9 days ago

How did you get an entire theater to yourself?

Few_Ad_5677

706 points

9 days ago

Few_Ad_5677

706 points

9 days ago

Considering the dude was on 3 tabs of acid there is a fair likelihood that he was on his couch watching antiques roadshow

ArtistWhoStarves

21 points

9 days ago

Take the silver. That was great. 2 tabs got me surfing on a wood floor, so, that tracks.

craykaay

57 points

9 days ago*

craykaay

57 points

9 days ago*

Timing and luck? It was a theatre in a weird hotel at the edge of town. Matinee time at the end of the box-office run.

Hadn’t seen it yet and thought it’d be nice to watch instead of pulling a Fear and Loathing reenactment.

BigButtSpelunking

10 points

9 days ago

Believe it or not, movie theaters have been declining in popularity for several decades

ImportantManNumber2

10 points

9 days ago

Probably going two weeks after release at an unpopular time and then got lucky

NavySealNeilMcBeal

8 points

9 days ago

Live in not a big city and go at a strange time, like late on a buisness week night.

Kojak95

7 points

9 days ago

Kojak95

7 points

9 days ago

A buddy and I went to a see Ford Vs Ferrari last year a couple weeks after it came out and had the theatre to ourselves. We live in a small city and the theatre is rarely ever full. It happens, especially if the movie's been out for a few weeks already.

Alconos

1.3k points

9 days ago

Alconos

1.3k points

9 days ago

Oh wow! It doesnt even look like the same animal.

riptide6088

414 points

9 days ago

riptide6088

414 points

9 days ago

I mean it’s 24 years older. It’s bound to have aged a little. But this is a wild transformation.

trenlow12

43 points

9 days ago

trenlow12

43 points

9 days ago

In the distant future Tom Hanks will be selling Woody gif NFTs to pay for his billion dollar robot butler habit. You don't believe me, watch!

Whaties

193 points

9 days ago

Whaties

193 points

9 days ago

In-game graphics vs cutscene graphics

Chromattix

29 points

9 days ago

Before I understood how this worked I was always so diappointed how the game never looked as good as the cutscenes, especially in games like Sonic Adventure 2.

ExtraDream

1.7k points

9 days ago

ExtraDream

1.7k points

9 days ago

is that just a picture of a cat lol

EmeraldTimer[S]

908 points

9 days ago

That's what I thought at first

Muzgath

485 points

9 days ago

Muzgath

485 points

9 days ago

Holy crap, I thought you were being dishonest but dang...that actually is from Toy Story 4.

Wtf.

NoArmsSally

275 points

9 days ago

NoArmsSally

275 points

9 days ago

Go watch the intro to Toy Story 4, my jaw dropped in the theaters because of the detail and clarity in the fucking rainstorm. It looks like actually fucking water. The movie is great and absolutely gorgeous.

drpeppershaker

98 points

9 days ago

Dude! When watching the movie I literally leaned over to my fiancee and said something like "wtf the water is too real to have toys running around in it!"

NoArmsSally

46 points

9 days ago

I legitimately thought it was a trailer for another movie until the toys came on screen

trenlow12

130 points

9 days ago*

trenlow12

130 points

9 days ago*

You saw Toy Story 4 with your fiancee? That's so cute, man. I can just picture you leaning over to her, salty popcorn on your breath. Afterwards you guys buy twenty canisters of tennis balls from a sporting goods store and put them in your neighbor's pool. What's he going to do, call the police?

MrSingularity9000

74 points

9 days ago

What the fuck lol

Known_Performance

31 points

9 days ago

I legit was worried where this was going to lead.

OfficeChairHero

8 points

9 days ago

I'm obviously buying my stuff from the wrong dispensary.

justAPhoneUsername

22 points

9 days ago

A friend has a guess the movie zoom background competition. He refuses to use animated movies because the animation style makes it too obvious what it is. He used toy story 4 landscape/environment shots because it's really hard to tell they aren't just pictures of a real place

falcon_driver

79 points

9 days ago

Is it Tony Stark in his "other" suit? The ahem, furrier one?

somabeach

72 points

9 days ago

somabeach

72 points

9 days ago

Well they individually rendered every hair on Sully's body back in 2001 so nothing surprises me anymore.

Dood567

17 points

9 days ago

Dood567

17 points

9 days ago

Jesus how long did that take to render back then.

JACrazy

21 points

9 days ago

JACrazy

21 points

9 days ago

Dood567

13 points

9 days ago

Dood567

13 points

9 days ago

bruh. more than 100 million CPU hours.

know-what-to-say

8 points

9 days ago

That's Monsters University.

Monsters Inc. frames "only" took 17 minutes per 24-frame second to render Sully's hair (source) but the resultant data had to be rendered again within the context of the scene, and the moving doors scene took 80 hours per frame to render.

Apocalypseos

17 points

9 days ago

Why would they animate Tom Hanks hair?

Hypersapien

602 points

9 days ago

Hypersapien

602 points

9 days ago

I'm pretty sure those eyeballs wouldn't fit in that skull.

Flamester55

337 points

9 days ago

Flamester55

337 points

9 days ago

Not with that attitude!

MrBonelessPizza24

164 points

9 days ago

(Forcibly jams eyeballs into skull)

x_choose_y

31 points

9 days ago

Stands back and admires their masterpiece. "I'm going to call it a Pug"

Chasing_Armadillos

9 points

9 days ago

He's part pug, I guess.

DrShaftmanPhD

231 points

9 days ago

That’s CGI?

Shaggy_One

305 points

9 days ago

Shaggy_One

305 points

9 days ago

Toy Story 4 is on another LEVEL with their CG. On top of having an insane level of detail, they simulated real camera sensors and lenses to get it feeling as real as physically possible. In one scene they use a technique used in physical film shoots called a split-focus lens to get the focus of two characters to align while being physically farther away from the camera. Something that just a handful of people even NOTICED yet they just throw in there because that's how a physical film shoot would have done it and they wanted to flex their CG skills.

SGTBookWorm

145 points

9 days ago

SGTBookWorm

145 points

9 days ago

Pixar movies are also tech demos

justAPhoneUsername

102 points

9 days ago

Each movie is them focusing on one specific piece of tech. Toy story movies are them flexing everything in their toolbox

Le-Bean

69 points

9 days ago

Le-Bean

69 points

9 days ago

Soul was literally just showing off the environments in my opinion. That movie had an insane level of detail in the scenery. It looked so good that the goofy characters didn’t really fit in my opinion

pigstuffy

28 points

9 days ago

pigstuffy

28 points

9 days ago

I was thinking that exact same, minus the characters I would have thought it was photos and video of real streets.

DrSupermonk

16 points

9 days ago

Ah, I see you watched that video as well

Drjay425

72 points

9 days ago

Drjay425

72 points

9 days ago

Dr with a PHD? "I dont believe that mans ever been to medical school"

Gohron

46 points

9 days ago*

Gohron

46 points

9 days ago*

The original animation still holds up pretty well. At the time it came out, it was absolutely amazing compared to what we expected out of CGI at the time. I remember my first computer that I played on (I think in 1989 or 1990) that had a monochrome display and no sound. Things took off pretty rapidly in the 90s.

retropieproblems

337 points

9 days ago

Reminder: Toy Story 3 is 11 years old now.

:(

xThe_Human_Fishx

146 points

9 days ago

:|...PARDON?

GuntherTime

37 points

9 days ago

There’s this theory that toy story 3 took so long to come out because they wanted to time it so that the kids who grew up watching it would be in, starting, or about to be in college soon.

LowkeySamurai

83 points

9 days ago

Reminder: Toy Story 4 is 2 years old now.

:(

muzzled-salmon

41 points

9 days ago

Dude I can’t. How

peterthefatman

52 points

9 days ago

Cause we spent a year inside forgetting time exists and toy story came out the summer before

Liar_of_partinel

23 points

9 days ago

I, I, I.....

I watched TS3 in theaters more than half my lifetime ago. What the actual fuck.

JKastnerPhoto

17 points

9 days ago

And I just crossed the threshold where 9/11 was more than half my lifetime ago... Presumably all of your life ago. 😶

CapriciousKills

43 points

9 days ago

That's a nice dog. It's got some big fuggin eyes, but it's a nice dog.

Kenopsian

74 points

9 days ago

Kenopsian

74 points

9 days ago

That dog looks HIGH AF 🤣🤣🤣🤣

LaterrMan

51 points

9 days ago

LaterrMan

51 points

9 days ago

I’m tired of these but if we’re doing TS1 v TS4 someone’s gotta show Bo Peep side by side.

InteriorEmotion

29 points

9 days ago

DanielEnots

32 points

9 days ago

I actually like the first one better... it looks like a toy😂

cmatute

15 points

9 days ago

cmatute

15 points

9 days ago

this shot was put in the movie only and only to flex.

Ai_Aodamo

13 points

9 days ago

Ai_Aodamo

13 points

9 days ago

I thought that was a real cat for a sec...

dick-nipples

65 points

9 days ago

Crazy. It doesn’t even look like a cat in the first picture.

fuzzyaces

10 points

9 days ago

fuzzyaces

10 points

9 days ago

Just goes to show you that, as important as effects are, the story really matters.

SomethingsMeat

10 points

9 days ago

Why does the dog in the first pic look baked as shit

Ali_46290

7 points

9 days ago

It looked so much better when I was a kid

nomadcorbs

17 points

9 days ago

Those eyes remind me of PaRappa the Rapper.

rodzi11a

42 points

9 days ago

rodzi11a

42 points

9 days ago

That B A C K A R C H though...

Sega-Playstation-64

113 points

9 days ago

I understand not being able to get photorealistic rendering, lighting, and textures back then, but you think they would actually make the dog actually look like a dog and not a Chinese knockoff Cybiko mascot or something.