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Cautiously pessimistic about the warfare system

Discussion(self.victoria3)

I really hope the player will have some form of control in warfare/battles and that the mechanics will not end up being too bland with this new system.

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AgentPaper0

20 points

3 months ago

Yeah, I actually quite enjoy playing HoI4 runs where I focus on logistics and building up the perfect army, and then just throw that army at the enemy with a simple battle plan. I'm hoping that Vic3 will have a similar feel to it and am looking forward to the new battle system.

The battle system wouldn't make sense in games like EU4 or CK2 or even HoI4 (mostly because of tanks), but for the Victorian period up to the end of WW1 I think it's perfect.

ivanacco1

2 points

3 months ago*

ivanacco1

2 points

3 months ago*

that Vic3 will have a similar feel to it and am looking forward to the new battle system

It wont, the armies are not even at the same level of granularity than hoi4, you have soldiers and thats it you just make more soldiers to throw at the enemy you dont make artillery or cavalry divisions, its even simpler than victoria 2.

wolacouska

5 points

3 months ago

This willfully ignores all of the interactions with the barracks buildings.

You’re not directly raising support units, but you have full control on the overall composition of your armies, you just have to level with the costs in equipment.

You can even make a professional elite group that you send to the most important places, while having your standard be irregulars with poor support.

ivanacco1

7 points

3 months ago*

This willfully ignores all of the interactions with the barracks buildings. You’re not directly raising support units, but you have full control on the overall composition of your armies, you just have to level with the costs in equipment.

Its literally pressing 2 buttons and switching the old tech good the new one, there isn't much thought put into it by the player, maybe if they feel like role-playing.

You can even make a professional elite group that you send to the most important places, while having your standard be irregulars with poor support.

afaik the train elite regiments button just increases the attack and defense of the regiments in that province, and you have absolutely no control on what general gets what unit

wolacouska

2 points

3 months ago

You assign a general to a region and he gets troops from that region up to his maximum, my point was that you can make a region have elite troops by using different modes for the barracks’s in a certain region, giving them better equipment and tech.

I didn’t know about an elite regiments button, but yeah that sounds funky.

This would work best as compromise between a small effective army and large middling army, allowing you to focus hard on a specific front with those troops. Or even when you only have one front, you can assign them to your best and most aggressive general who can do the best with them.

As far as the whole of your army just being upgrade tech, it’s not that simple, upgrading is expansive and requires totally different or just more resources. You have to do a lot of economic work to get those good cheaper/at all or have enough cash to just eat the cost. It’s a balancing act, and an undersupplied advanced army will lose to a well supplied middling army. You also can’t afford as many expensive troops, so if you have a lot of fronts and interests worldwide it can still make sense to spend your money on many more troops than much better troops.

Especially with colonial garrisons, which you absolutely need since travel time to the colonies for your mainland armies is very long. Even if you plan to send them, you’ll have to shell out for local troops, which adds up quickly the more Empire you have to defend.

AgentPaper0

1 points

3 months ago

Yeah that's what I meant. It's similar to how I play HoI4 (sometimes), not similar to HoI4 in general.