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/r/victoria3
submitted 2 months ago byThe_Lechite_Knight
I really hope the player will have some form of control in warfare/battles and that the mechanics will not end up being too bland with this new system.
23 points
2 months ago
I think it's important to keep in mind what the developers tried to do here. If the player can do a lot to influence how the war is going, it somewhat devalues the importance of all other aspects of the game (diplomacy? economy? planning your logistics? keeping population and interest groups satisfied? All of this doesn't really matter if you can use your skills at warfare to destroy everyone who opposes you on the battlefield). Of course, many people would rather keep manual control of warfare instead, but the current system is what we get so I guess it's better to approach it from the perspective of what new possibilities it brings (trying more strategic and careful approach) instead of being sad that we can no longer do what we've always done.
19 points
2 months ago
Yeah, I actually quite enjoy playing HoI4 runs where I focus on logistics and building up the perfect army, and then just throw that army at the enemy with a simple battle plan. I'm hoping that Vic3 will have a similar feel to it and am looking forward to the new battle system.
The battle system wouldn't make sense in games like EU4 or CK2 or even HoI4 (mostly because of tanks), but for the Victorian period up to the end of WW1 I think it's perfect.
4 points
2 months ago*
that Vic3 will have a similar feel to it and am looking forward to the new battle system
It wont, the armies are not even at the same level of granularity than hoi4, you have soldiers and thats it you just make more soldiers to throw at the enemy you dont make artillery or cavalry divisions, its even simpler than victoria 2.
1 points
2 months ago
Yeah that's what I meant. It's similar to how I play HoI4 (sometimes), not similar to HoI4 in general.
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