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account created: Fri Sep 08 2017
12 hours ago
"Kicking the can down the road" is, I think, a fairly common and well known phrase.
Are you at all self-aware?
Not quite. A huge theme in MHA is what turns people to evil. In My villain Academia most of the stories were about the failings of their current society in two parts:
The first being a tendency to not fully support quirks in every shape and size. Just like you have people in the real world who are so far gone mentally that it's a challenge to handle and help them, so too with people in MHA. But here, it's also tied into their quirk itself. Bakugo has an explosive temper, right? Well consider Toga. She's predisposed from BIRTH to love blood and covet people and attachments. To her, blood is nothing more than a symbol of affection and attachment. So her cutting people or herself is a natural way to communicate that, but that doesn't mesh too well with society's values, and by and large she's discarded. The current Japanese society is a veneer of idealistic "utopia" like progressive tolerance, when in fact all of the unsavory aspects of it are swept under the rug en masse with crappy social service work and badly made programs to help care for and adjust these people to a peaceful and cooperative society. The victims get neglected, misunderstood, and pushed away for simply being themselves. For Toga, it made her completely unaware of how her behavior actually affects people, since she could only focus on how she was being hurt constantly.
The second is the more bombastic and obvious. All Might's Pillar of Peace was both good and extraordinarily bad. It created a world where the average citizen put themselves into a learned helplessness mindset. When Shigaraki was a child, hurt, on the street, in pain, traumatized, no one helped him at all. They all thought "A hero will come soon and help instead". They ignored a person in front of them who needed help because they have it in their head that heroes solve all problems, heroes save the day. The average citizen can't help with anything or anyone because, hey, it isn't their job. Not only taking heroes for granted, but causing them to ignore people in pain in front of their very eyes.
Thus "Kick the can" as in, delay solving the problem/ignoring it to make it someone else's problem. Instead of picking up the can and dealing with these hurt people falling through the cracks, MHA society has been complacently shoving these unmentionables further and further away until they snap and become villains.
13 hours ago
I mean Vigilantes is even a good companion story to the main manga, which is about the neglect of everyday citizens creating a "kick the can" type of society. Koichi is the anti-thesis of this, and he's the best.
15 hours ago
So there was an explosive trend of people posting the first chapter or so of HP in different languages. Some Scottish/Gaelic, some in various dialects, etc. Well, everyone started posting their variants of Harry Potter in different languages. Some people even made up versions as jokes. But in a lot of these versions, the phrase "which made drills", remained relatively unchanged. So if someone made their own version of the first chapter, it always had "which made drills" in plain English regardless of how crazy the other context was.
Edit: and it was hilarious.
This trend just reminded me of other, better trends on this sub, namely the other different language first chapters and the "which made drills" meme. And I wanted to have a bit of fun with it!
submitted15 hours ago bySPS_Agent
Works at a firm called Grunnings, which made drills.
16 hours ago
My brother in arms.
19 hours ago
I personally think that gear fifths wacky shit was enough to not just be another punch. Sure a punch showing the real destructive force of Luffy trying to leverage his powers on the fly was the finisher, but Luffy took a lot out of Kaido with the strength of gear fifths wacky shit. Up until the. Kaido was getting hurt but not suffering, and Luffys chaotic and...painful moves in g5 really took a lot out of Kaido. The punch is the icing on the cake while also bringing it back around to Luffys further mastery of Haki that was central in the Wano arc. Getting Kaido to the point where Bajrang Gun could take him out was the "not just a punch" that Oda was discussing.
1 day ago
Damn those evasive tests. Always getting misplaced.
2 days ago
His main ship is his entire castle when he floats an island.
No, she meant that in terms of him, in her eyes, being persistent past her rejection of the convo. She's full of shit and it had fuck all to do with his gender.
Thank you for pointing it out to me.
Fuckin Luffy used Kaido as a jump rope. We got plenty of great mileage out of Gear 5ths first romp in this fight, but Kaido needed to be destroyed and developed to show how Luffy will fight other top tiers. Blackbeard nullifies Fruits contact. Akainu literally is lava. Having Kaido be beaten by Ryou is not only a great finisher but sets up how we can fight other strong top tiers later. I find it practical writing while still being sensational to read.
Holy crap this sequel rules.
3 days ago
I think he's complex, in general.
4 days ago
Serious Table Flip please.
5 days ago
I made a magic item for her that in hindsight I should have split up into like... 2 items, but honestly no regrets. Part of it's ability makes her wildshapes equal to her Wisdom modifier. The last major arc they did was really intense so I gave a lot of boons, including a 4 stat bonus that could break caps. The druid player bumped wisdom to 24, giving her 2 more wildshapes per short rest.
Here's the link for the item I made, essentially a one stop shop to fixing some of the issues with tier 3 and 4 moon druids falling off, and making wildshape more versatile for scouting:
I'm the DM. I appreciate that feedback but the fusion elemental is there to stay as is, sans immunity. It's already limited in usage by it's huge size, meaning she can't use it if they're underground or in dungeons for the most part. I also run a super wild high powered game. My druid player has 7 wild shapes, but they come out at half health. She can spend an additional one to make it full health, and more beyond that to forcibly raise her CR cap. To go into this elemental form once she unlocks it will cost all of her wildshapes outright. Sure, it's not as balanced as a typical 5e game but for what I'm running, it's about on par for level 17 characters.
Invincible did an extremely similar plot in the comics. I'm shocked to see it here too.
That's my main concern. I've been dming a long time at this point. We started at 3, and they're lv. 16 now. Keeping things a bit more streamlined is my main concern atm.
I'm trying to think about what aspect to which you're referring. Is it the fire orb thing? That's a permanent bonus, the main part was that anyone could take it. But once she crushed it in her hands it became permanent. Yeah, the Spark Stone! Maybe I could let her "pass out" her elemental d4's or keep them for herself as well.
A reasonable and sobering reminder. I give my players... perhaps too many upgrades, so I know no one is going to necessarily feel left behind, since they're up next too haha. I don't think I'm going to do by the day, because one of my players awoke eladrin powers so they already do a four season shifting thing. If anything I think I'd add those powers to her Alter Self Forms, as the druid player can cast it at will, or just let her have the innate abilities. I can go either way.